AlphaLoot

AlphaLoot 3.1.29

  • Added new config option "enableSkinIdFields"
    > Adds an optional steady SkinId field to items (only when using also itemamountminmax)
    713a153fa81579aaa1444e371034c92e.png
  • Added the repopulate option to heli- and bradley-loot files:
    Code:
      "CrateSettings": {
        "Repopulate": false,
    Setting this to "true" would also re-populate these on plugin startup and also by "al.repopulateloot".
    Before, the plugin did exclude these types on startup or by that command.

  • Changed the "Repopulate" default for "codelockedhackablecrate" to false.
  • Added Bradley- and Heli- Loadout lootpopulation to the debug log.
  • Added a container exclude-filter to the lootStackFix function:
    JavaScript:
        "lootStackFixExclude": [
          "place-container-name-here",
          "example_name_1"
        ],
  • Fixed some empty containers while "Enabled" was set to false.
  • Loot-Fix for previous plugin-patch
  • Like
Reactions: MalS
  • Added the option "Repopulate" to the containersettings inside LootTables.json.
    This is by default enabled for all types except supply,heli and bradley.
  • This switch does manage how to handle these containers on plugin load/reload, to prevent for example the repopulation on supplydrops.