Added the repopulate option to heli- and bradley-loot files:
Code:
"CrateSettings": {
"Repopulate": false,
Setting this to "true" would also re-populate these on plugin startup and also by "al.repopulateloot".
Before, the plugin did exclude these types on startup or by that command.
Added the option "Repopulate" to the containersettings inside LootTables.json.
This is by default enabled for all types except supply,heli and bradley.
This switch does manage how to handle these containers on plugin load/reload, to prevent for example the repopulation on supplydrops.