BoatCommander

BoatCommander 0.1.47

Added config options to build boats for resources (see overview for commands/permissions)
Additional check to destroy UI when dismounting
Additional null checks when giving fuel to prevent NRE due to cargoship fuckery
Removed dismount methods and let the game handle dismounting
Fixed issue where storage containers could be accessed even with out the key/code
Maybe fix NRE when dismounting? Unsure can't reproduce error
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Reactions: MalS
Don't throw players off the RHIB when dismounting it when its still attached to the Cargo Ship
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Reactions: MalS
No longer replacing boat storage containers, instead keep existing containers and transfer any actions of those containers to the ones used for inventory. This makes the default containers visible and you can open/lock them and it will instead update the hidden containers actually used for the inventory
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Reactions: MalS
Rotated rowboat storage boxes to make lock access easier
Updated RHIB to use inventory settings
Prevent invalid boats from being destroyed when the server starts (the message will still appear, but the boat won't actually die)
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Reactions: MalS
Removed OnEntityKill hook since its not needed anymore
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Reactions: MalS
Fix NRE spam when game spawns a boat
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Reactions: MalS and Mimmo
Should fix data duplication
Made some changes to the way invalid boats that are destroyed by the game on server startup are restored
Save data after using 'clearboats' chat/console command so they aren't restored at next reload
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Reactions: MalS and Mimmo