This update requires Oxide version 2.0.3962 or higher! Updated for hook argument order change
Changed fuel management to allow for fractional usage amounts per second
Fixed prefab IDs of lock when saving data
Fixed item and prefabs ID's for Rust update Temporarily added magic reference until Oxide is updated to fix compile issues
Fixed headlight toggle
Removed collider from trunk box so the car ignores collisions with plants
Fix for recently exposed fields by Oxide
Removed some left over debug (possibly cause for client lag when reloading plugin)
Added manual dismount handling until FP fix the shit that is killing players when exiting a vehicle