DynamicCupShare

DynamicCupShare 3.1.9

This is for the coming Rust update. Do not update prior
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Performance improvements regarding turret and samsite targeting and share updating
Updated parameters for OnSamSiteTarget hook. Don't know how long ago that change was made
Dynamic lock sharing is now checked on the lock entity itself, with the share type being determined by the parent entity of the lock.
This will resolve the owner of the parent entity being able to bypass a keylock placed by a third party
This is for the coming Rust update. Do not update prior to the game update
Shuffled around the initializer for the worker queue for those having issues with it
Code lock handling redesign, no more intercepting code lock network updates
Thanks @Werwolf Gaming Harland for testing again
Moved cupboard detection and codelock updating in to a work queue. Thanks Harland for providing a high pop test bench
Added support for placing locks on furnaces, bbqs, refineries, composters, planters, dropboxes, vending machines, mixing tables and hitch & troughs (disabled by default)
Added share types for all the above
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ProtoContract for user data