FurnaceSorter

FurnaceSorter 1.3.6

Made sorting logic (charocal/fuel/input/output counting) more reliable, and fixed support for newer fireplaces, campfires, and the cauldron.
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Removed debug message.
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Fixed charcoal in the furnace causing the items to split improperly.
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- Reduced the number of stacks in the refinery from 4 to 3.
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- Added additional permission checks
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Added BBQ support. If it doesn't work properly let me know. I still have an entirely new version I am working on.
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Added Hobo Cooking Barrels.

Added a check for existing Charcoal. So basically, if the furnace/fire/etc. already has Charcoal it will not save space for another Charcoal slot.. Best example is if you had a cook fire and within it you had (1) stack of charcoal, (1) stack of meat, (1) stack of wood (so you have 2 open slots).. if you tried to add more meat it wouldn't fill one of the two open slots because it would think it needs room for (1) charcoal stack and (1) cook meat stack.

In short.. this will now fill one of those two slots!
Added deer meat for campfires!

When players join they are added to FurnaceSorter enabled (this still only matters if the player has permission to use it; but will eliminate the annoyance of enabling the sorter each time you go on to play).

Changed sorting logic on Refineries to leave only 1 slot since it doesnt output charcoal.
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small update so the ui renders. Thanks!
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Added a config file for adjusting the ui buttons for the furnace.

Removed the Optimizer. I messed with it for a long time and got it working but realized it just is not good enough.

I am considering a few options but I promise I will get something good released soon.
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