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RustNET 0.1.21

A combined remote management tool for AutomatedSearchlights, RemoteTurrets and SecurityCameras

  1. 0.1.21

    k1lly0u
    Fix compile issue
    angboomer, jaysrips and DoC like this.
  2. 0.1.20

    k1lly0u
    Added IsNpc check in CanBeTargeted hooks
    Mimmo likes this.
  3. 0.1.19

    k1lly0u
    Restore item max condition
    Mimmo likes this.
  4. 0.1.18

    k1lly0u
    Fixed flamethrower ammo dupe glitch
    Mimmo likes this.
  5. 0.1.17

    k1lly0u
    Restore player back to the terminal if disconnecting while using a entity
    Mimmo likes this.
  6. 0.1.16

    k1lly0u
    Don't save data when the server saves if existing data has not been loaded yet
    Mimmo likes this.
  7. 0.1.15

    k1lly0u
    Fixed non-public terminals being marked as public
    Destroy UI when wounded or killed (prevent possibility of duplicate player glitch)
    Mimmo likes this.
  8. 0.1.14

    k1lly0u
    Fixed public terminals becoming private when placing on a building block
    Added support for locally hosted images as opposed to web based images (See overview for more information)
    Mimmo likes this.
  9. 0.1.13

    k1lly0u
    Fixed for new issues regarding arguments passed in hooks
  10. 0.1.12

    k1lly0u
    Fixed item ID for targeting computer
    Mimmo likes this.