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SecurityCameras 0.2.23

Deploy security cameras around your base and view them by accessing a RustNET terminal

  1. 0.2.23

    k1lly0u
    Requires RustNET v0.1.24
    Prevent placing cameras when there is no terminal so players can't bypass the camera limit by removing the terminal
    Prevent players activating the placement tool inside of privilege then moving to another location to bypass restrictions

    Forgot to remove some debug :p
    ogunj likes this.
  2. 0.2.23

    k1lly0u
    Requires RustNET v0.1.24
    Prevent placing cameras when there is no terminal so players can't bypass the camera limit by removing the terminal
    Prevent players activating the placement tool inside of privilege then moving to another location to bypass restrictions
    UnicornWeed likes this.
  3. 0.2.22

    k1lly0u
    Possible solution for visible players when using the camera? Unsure, can't replicate the issue
  4. 0.2.21

    k1lly0u
    Cancel crafting when occupying a camera
    Syncryst and Mimmo like this.
  5. 0.2.20

    k1lly0u
    Fixed camera numbers not displaying correctly
    Mimmo likes this.
  6. 0.2.19

    k1lly0u
    Don't save data when the server saves if existing data has not been loaded yet
    Mimmo likes this.
  7. 0.2.18

    k1lly0u
    Fixed public cameras that are placed on a building block being registered as private when reloading the plugin
    Mimmo likes this.
  8. 0.2.17

    k1lly0u
    Fixed item ID for cameras
    Mimmo likes this.
  9. 0.2.16

    k1lly0u
    Changed inventory strip method to eliminate entity leak
    gormie and Mimmo like this.
  10. 0.2.15

    k1lly0u
    Fix for recently exposed fields by Oxide
    Mimmo likes this.