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TreasureBox 0.2.63

A random treasure chest mini event

  1. 0.2.63

    k1lly0u
    Added optional argument "forced" to chat commands /th start and /th starthere and the console command th start which will start the event regardless of whether there is enough players online
    KBow likes this.
  2. 0.2.62

    k1lly0u
    Fixed zone radius not taking affect
    Added config option to keep the box locked until all NPCs have been killed
    +1 to NPC IQ
  3. 0.2.60

    k1lly0u
    Fixed incorrect blueprint ID
    beau likes this.
  4. 0.2.59

    k1lly0u
    Added map marker color override per loot table
    Added support for blueprints, use ".bp" after the item name in config
    Added "th unlock" console command to unlock the treasure box
  5. 0.2.56

    k1lly0u
    Fix for changes the map grid
  6. 0.2.55

    k1lly0u
    This update will change your loot settings in your config. Backup your config before proceeding!

    Added support for multiple loot lists. A loot list will be randomly selected when the event starts
    Added config option to display grid reference instead of co-ordinates to UI and chat
    Added config option to adjust NPC accuracy
    Virgil and Jeini like this.
  7. 0.2.49

    k1lly0u
    Fix CanBuild NRE
  8. 0.2.48

    k1lly0u
    Changed CanBuild hook as per changes from Oxide
  9. 0.2.47

    k1lly0u
    Changed CanBuild method until hook overloading is fixed
    Added config option 'Allow bots to drop loot when killed' to enable/disable loot drops for bots
  10. 0.2.45

    k1lly0u
    Removed TC spawning
    Fixed bots trying to claim kits that dont exist
    Changed ZoneManager Option section of the config
    Added config options to disable building and deployable placement within a specified range
    ** "Radius of the event zone" is now the radius in which building will be disabled, and it also is the radius of the generated ZoneManager zone if you use it