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UberTool - Admin's new Friend 1.3.16

The ultimative build'n'place solution without any borders or other known limits

  1. 1.3.16

    FuJiCuRa
    • Added by request a config option to enable/disable the removal of complete buildings:
      Code (Javascript):
        "Tool": {
          "Remover pistol can remove full buildings": true,
    Ventrex, MalS and Gucci~Prada~ like this.
  2. 1.3.15

    FuJiCuRa
    • Added a switch to enable/disable the use of IsAdmin check:
      Code (Javascript):
        "Permission": {
          "Grant usage right by IsAdmin check": true,
      Setting this to false needs anyone to have one of your choosen permission(s)
    MalS, lost in and VGRust like this.
  3. 1.3.14

    FuJiCuRa
    • Fixed "building on monuments not working" at some cases
    MalS, dIMjIM and Jeini like this.
  4. 1.3.13

    FuJiCuRa
    • Small changes to hammer "block grade changing" (by rare issue report)
    MalS, Jeini and iDeath91 like this.
  5. 1.3.12

    FuJiCuRa
    • Added an option to prevent deployables from being destroyed by surrounding actions, like wall rotations or removal, etc.
      Code (Javascript):
        "Tool": {
          "Disable deployable ground-missing checks": true,
    MalS likes this.
  6. 1.3.11

    FuJiCuRa
    • Fixed an repeating NRE at "Update" while moving an object
    MalS and iDeath91 like this.
  7. 1.3.10

    FuJiCuRa
    • Fixed NRE at "OnPlayerTick" (while Hammer choosen)
    MalS likes this.
  8. 1.3.9

    FuJiCuRa
    • Fix for an NRE at the HammerTool
    v1ruspr☣ne and MalS like this.
  9. 1.3.8

    FuJiCuRa
    MalS, Crushed, VinylFresh and 2 others like this.
  10. 1.3.7

    FuJiCuRa
    • Added by request some administrative information functionality:
      Code (Javascript):
        "Tool": {
          "Enable Hammer CodeLock info by leftclick": true,
          "Enable Hammer TC info by leftclick": true,
        }
      These do, when activated, push TC and/or CodeLock info's into an UT-users console, when the HammerTool was leftclicked while looking onto such objects.
      Distance to entity needs to be more then 1,25m (no hit of object)....
    MalS likes this.