1. A note to new members who are making their first purchase

    Once you have made your first purchase you will be unable to instantly download. Due to the recent influx of fraudulent purchases we now need to verify your account before we can grant access to download.
    To verify your account/purchase please email admin@chaoscode.io from the email address your PayPal account is registered to and state your ChaosCode username and the name of the plugin you have purchased.
    Once this is done access to your download your purchase will be granted.

    Please be aware that the verification process may take up to 24 hours!

    We apologise for any inconvenience this may cause
    Dismiss Notice

ZombieHorde 0.1.14

Create hordes of zombies that roam around your server looking for brains

  1. 0.1.14

    k1lly0u
    Fixed zombies not being targeted by turrets when enabled in config
    Added support to drop multiple loot types (Kit + Random, Default + Random, etc)
    Added config option to set custom names, leave empty to use default names
  2. 0.1.13

    k1lly0u
    Fixed rock check blocking most spawn points
    Gamingoutlaws and Tunnleram like this.
  3. 0.1.12

    k1lly0u
    Possibly stop rock spawns?
    facefrankRust and Krazy_ like this.
  4. 0.1.11

    k1lly0u
    Should stop NPCs spawning in stupid places... maybe?
  5. 0.1.10

    k1lly0u
    Added permission zombiehorde.ignore to make the NPC's ignore players
  6. 0.1.9

    k1lly0u
    Additional null checks in OnNpcPlayerTarget
    Fixed info command showing 1 horde when there are none
  7. 0.1.8

    k1lly0u
    Added config option for murderer speed modifier. Use at your own risk, AI behaviour gets weird when increasing their speed. I recommend using a small value like 0.5 or less
    michiel marcelis likes this.
  8. 0.1.7

    k1lly0u
    Ignore spawn limits when creating hordes manually with commands
    Additional null checks when creating a horde member
  9. 0.1.6

    k1lly0u
    Added 3 options for loot dropped on death - Default which is the default loot spawns, Random which is randomly selected from a list of items you specify in the config, or Kit which drops the kit applied to that zombie with the amount and condition of each item randomised.
    Additional checks for a null NavMeshAgent
    FunkyRusty, Agonos and MalS like this.
  10. 0.1.5

    k1lly0u
    Added support for local roaming applied to all auto-spawned hordes
    Added support for monument spawned hordes with separate local roaming options (this takes priority over random spawned hordes)
    Added distance arguments to commands to manually spawn a horde that can only roam locally