Arena

Arena 2.0.32

Prevent default items being given when lobby and lobby kits is enabled
Fixed admins restricted to lobby area when forced lobby is enabled
Fixed players respawning in the lobby not receiving kits
(NPCSurvival) Fixed for Rust update
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(Arena) TruePVE bypass
(OITC) Fix stacking shots by killing with secondary weapon
Allow damage to entities deployed by event players
(OITC) Fixed weapon damage

(ArenaUI) Validate kit items when generating class selector. If the kit is invalid show a error message

(Arena) Added config option "Force all respawns to be in the lobby". This requires a lobby spawn file to be set in the config.
This will only allow players to respawn in the lobby. The death screen will show the lobby as the only bag/bed option. The respawn button will also respawn players in to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Added config option "Keep players in the lobby zone". This requires a lobby spawn file and zone ID to be set in the config.
When a player leaves the lobby zone they will be teleported back to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Replaced a missing function for compatibility for RotatingPickups

(Arena) Changed access modifiers on some API methods
(OITC) Fixed weapon damage

(ArenaUI) Validate kit items when generating class selector. If the kit is invalid show a error message

(Arena) Added config option "Force all respawns to be in the lobby". This requires a lobby spawn file to be set in the config.
This will only allow players to respawn in the lobby. The death screen will show the lobby as the only bag/bed option. The respawn button will also respawn players in to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Added config option "Keep players in the lobby zone". This requires a lobby spawn file and zone ID to be set in the config.
When a player leaves the lobby zone they will be teleported back to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Replaced a missing function for compatibility for RotatingPickups
(OITC) Fixed weapon damage

(ArenaUI) Validate kit items when generating class selector. If the kit is invalid show a error message

(Arena) Added config option "Force all respawns to be in the lobby". This requires a lobby spawn file to be set in the config.
This will only allow players to respawn in the lobby. The death screen will show the lobby as the only bag/bed option. The respawn button will also respawn players in to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Added config option "Keep players in the lobby zone". This requires a lobby spawn file and zone ID to be set in the config.
When a player leaves the lobby zone they will be teleported back to the lobby.
Only enable this is you are running a event server with no normal gameplay
(OITC) Fixed primary weapon being given as secondary weapon
(ArenaUI) Ensure player is dead before sending respawn button to client
(ArenaUI)Add outline to win UI message so its easier to see
(Arena) Ensure all player statistics are reset at the start of each round (which could lead to incorrect winner calculation in some events)
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(Arena) Fixed potential for NRE in Arena.TeleportPlayer
(Arena) Fixed spectating players bodies sometimes becoming visible to event players
(Arena) Joining players in spectate mode will join the event at the end of the round (if applicable) instead of the start of the next round
(ArenaUI) Fixed spectate text outline being same color as the text
(GunGame) Fixed ArgumentOutOfRangeException in WeaponSet.CreateItem
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