This update is untested! I don't have the means to test it at this stage
Possible fix for icons, actually looks like a mistake when a player wins the event
The config has changed! See below for information regarding config changes
Added option to give RP or Economics money to the winner
Added option to remove the juggernauts loot when they die
Added global broadcast when a player becomes a juggernaut candidate
Config changes (6 lines)
C#:{ "EventConditions": { "MinimumPlayersToOpen": 10, "PercentageEntrantsToStart": 0.6 }, "EventTimers": { "TimeBeforeSelection": 120, "TimeBetweenEvents": 3600, "TimeToCompleteJourney": 900 }, "GameOptions": { "BroadcastJuggernautPositionEvery": 0, "BroadcastToLustyMap": false, "SecondsToDisplayOnLM": 5 }, "JuggernautSettings": { "AttackDamageModifier": 1.5, "CanDamageStructures": true, "DefenseDamageModifier": 0.5, "DisableBeartrapDamage": false, "DisableFallDamage": false, "DisableLandmineDamage": false, "Inventory": [ { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.pants", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.jacket", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.helmet", "SkinID": 0 }, { "Amount": 1, "Container": "belt", "Shortname": "lmg.m249", "SkinID": 0 }, { "Amount": 500, "Container": "main", "Shortname": "ammo.rifle.explosive", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "grenade.f1", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "syringe.medical", "SkinID": 0 } ], "StartWithFullMetabolism": true }, "LustyMapIntegration": { "DestinationAmount": 1, "ShowDestinationIcon": true }, "Prizes": { // Add from this line "MoneyRewardAmount": 0, "UseEconomics": false, "UseJuggernautInventory": true, "UseServerRewards": false }, // To this line "UISettings": { "CompassPosition": { "XDimension": 0.11, "XPosition": 0.725, "YDimension": 0.05, "YPosition": 0.026 }, "IconUrl": "http://www.chaoscode.io/oxide/Images/juggernaut_icon.png", "ShowCoordsToJuggernaut": true, "ShowUITimer": true, "TimerPosition": { "XDimension": 0.07, "XPosition": 0.65, "YDimension": 0.05, "YPosition": 0.026 }, "UIBackgroundColor": "#4C4C4C", "UIOpacity": 0.7 } }
The config has changed! See below for information regarding updating your existing config
Added option to disable damage from landmines
Added option to disable damage from beartraps
Added option to disable fall damage
Added a repeating message on a 45 second loop when the event opens
Disabled console suicides
Now clears loot if the juggernaut somehow commits suicide to prevent abuse
Config Changes (3 lines)
C#:{ "EventConditions": { "MinimumPlayersToOpen": 10, "PercentageEntrantsToStart": 0.6 }, "EventTimers": { "TimeBeforeSelection": 120, "TimeBetweenEvents": 3600, "TimeToCompleteJourney": 900 }, "GameOptions": { "BroadcastJuggernautPositionEvery": 0, "BroadcastToLustyMap": false, "SecondsToDisplayOnLM": 5 }, "JuggernautSettings": { "AttackDamageModifier": 1.5, "CanDamageStructures": true, "DefenseDamageModifier": 0.5, "DisableBeartrapDamage": false, // Add this line "DisableFallDamage": false, // Add this line "DisableLandmineDamage": false, // Add this line "Inventory": [ { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.pants", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.jacket", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.helmet", "SkinID": 0 }, { "Amount": 1, "Container": "belt", "Shortname": "lmg.m249", "SkinID": 0 }, { "Amount": 500, "Container": "main", "Shortname": "ammo.rifle.explosive", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "grenade.f1", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "syringe.medical", "SkinID": 0 } ], "StartWithFullMetabolism": true }, "LustyMapIntegration": { "DestinationAmount": 1, "ShowDestinationIcon": true }, "UISettings": { "CompassPosition": { "XDimension": 0.11, "XPosition": 0.725, "YDimension": 0.05, "YPosition": 0.026 }, "IconUrl": "http://www.chaoscode.io/oxide/Images/juggernaut_icon.png", "ShowCoordsToJuggernaut": true, "ShowUITimer": true, "TimerPosition": { "XDimension": 0.07, "XPosition": 0.65, "YDimension": 0.05, "YPosition": 0.026 }, "UIBackgroundColor": "#4C4C4C", "UIOpacity": 0.7 } }
The config has changed! See below for information regarding updating your existing config
Added option to disable damage from landmines
Added option to disable damage from beartraps
Added option to disable fall damage
Added a repeating message on a 45 second loop when the event opens
Config Changes (3 lines)
C#:{ "EventConditions": { "MinimumPlayersToOpen": 10, "PercentageEntrantsToStart": 0.6 }, "EventTimers": { "TimeBeforeSelection": 120, "TimeBetweenEvents": 3600, "TimeToCompleteJourney": 900 }, "GameOptions": { "BroadcastJuggernautPositionEvery": 0, "BroadcastToLustyMap": false, "SecondsToDisplayOnLM": 5 }, "JuggernautSettings": { "AttackDamageModifier": 1.5, "CanDamageStructures": true, "DefenseDamageModifier": 0.5, "DisableBeartrapDamage": false, // Add this line "DisableFallDamage": false, // Add this line "DisableLandmineDamage": false, // Add this line "Inventory": [ { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.pants", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.jacket", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.helmet", "SkinID": 0 }, { "Amount": 1, "Container": "belt", "Shortname": "lmg.m249", "SkinID": 0 }, { "Amount": 500, "Container": "main", "Shortname": "ammo.rifle.explosive", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "grenade.f1", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "syringe.medical", "SkinID": 0 } ], "StartWithFullMetabolism": true }, "LustyMapIntegration": { "DestinationAmount": 1, "ShowDestinationIcon": true }, "UISettings": { "CompassPosition": { "XDimension": 0.11, "XPosition": 0.725, "YDimension": 0.05, "YPosition": 0.026 }, "IconUrl": "http://www.chaoscode.io/oxide/Images/juggernaut_icon.png", "ShowCoordsToJuggernaut": true, "ShowUITimer": true, "TimerPosition": { "XDimension": 0.07, "XPosition": 0.65, "YDimension": 0.05, "YPosition": 0.026 }, "UIBackgroundColor": "#4C4C4C", "UIOpacity": 0.7 } }
The config has changed! See below for information regarding changes
Fix for Rust update
Added chat command "/jug info" which will display times between the various stages of the event (opens in, starts in, ends in)
Added config option to disable juggernaut damage to buildings
Added config option to max the players metabolism when the game starts
Config Changes (2 lines)
C#:{ "EventConditions": { "MinimumPlayersToOpen": 10, "PercentageEntrantsToStart": 0.6 }, "EventTimers": { "TimeBeforeSelection": 120, "TimeBetweenEvents": 3600, "TimeToCompleteJourney": 900 }, "GameOptions": { "BroadcastJuggernautPositionEvery": 0, "BroadcastToLustyMap": false, "SecondsToDisplayOnLM": 5 }, "JuggernautSettings": { "AttackDamageModifier": 1.5, "CanDamageStructures": true, // Add this line here "DefenseDamageModifier": 0.5, "Inventory": [ { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.pants", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.jacket", "SkinID": 0 }, { "Amount": 1, "Container": "wear", "Shortname": "heavy.plate.helmet", "SkinID": 0 }, { "Amount": 1, "Container": "belt", "Shortname": "lmg.m249", "SkinID": 0 }, { "Amount": 500, "Container": "main", "Shortname": "ammo.rifle.explosive", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "grenade.f1", "SkinID": 0 }, { "Amount": 3, "Container": "belt", "Shortname": "syringe.medical", "SkinID": 0 } ], // Add this comma "StartWithFullMetabolism": true // And add this line here }, "LustyMapIntegration": { "DestinationAmount": 1, "ShowDestinationIcon": true }, "UISettings": { "CompassPosition": { "XDimension": 0.11, "XPosition": 0.725, "YDimension": 0.05, "YPosition": 0.026 }, "IconUrl": "http://www.chaoscode.io/oxide/Images/juggernaut_icon.png", "ShowCoordsToJuggernaut": true, "ShowUITimer": true, "TimerPosition": { "XDimension": 0.07, "XPosition": 0.65, "YDimension": 0.05, "YPosition": 0.026 }, "UIBackgroundColor": "#4C4C4C", "UIOpacity": 0.7 } }