Military Airfield Event

Military Airfield Event 0.1.2


Description
As soon as the event starts, several troops (NPCs) are spawned to defend an hackable crate that will be delivered by the CH47. This crate may contain a lot of loot, so the troops have the duty to defend it. For this purpose, there is a variety of troops such as snipers, close-range shooters, and long-range shooters.

If a player manages to initiate the hacking of the crate, all the airfield troops will be relocated to a combat position. In other words, all troops that you haven't seen yet or that are hidden will be moved to the center of the airfield to defend the crate. After a few minutes, a plane will be sent with supply drops containing weapons to assist the troops in defense. However, airborne troops will also be dispatched from the plane to parachute down and aid in defending the crate.

If the crate is looted, all troops will be destroyed, leaving only the crates, supply drops, and bodies to be looted by intruders.


Commands
Note: The command can be changed in the config file.

/ma start - to start the event
/ma stop - to stop the event
/ma position - to get the current position based in the airfield monument (used to config)


Console commands
ma start - to start the event
ma stop - to stop the event


Permission
militaryairfield.admin[U][/U] - to access all commands


Configuration
MilitaryAirfield.json


API for Developers
C#:
// Called when the event starts
private void OnMilitaryAirfieldEventStarted();

// Called when the event ends
private void OnMilitaryAirfieldEventEnded(BasePlayer? lootedBy);


GALLERY:
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Information

Author
yun
First release
Last update
Rating
0.00 star(s) 0 ratings

Latest Release v0.1.2

Released
Feb 20, 2024 at 12:40 PM
Rating
0.00 star(s) 0 ratings


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Military Airfield Event by yun
© chaoscode.io Feb 8, 2024