ProximitySystem

ProximitySystem 1.0.8

Removed support for old integrations (Slack & Discord).
Extended support for DiscordMessages integration, now it prints pretty message like this:
1676546506083.png

Added Location, so it would be easier to understand where action was.
Add new setting: `Add @here tag`, which adds `@here` tag, when sending message to the discord/slack.
Also added `testprox` console command to send test message to slack/discord, to test whether there's no problem in configuration.
  • Introduced KickThreshold
  • Updated deprecated hook 'OnPlayerDie' to proper one.
  • Like
Reactions: WeaselSauce
NEW BETA FEATURE, NEED FEEDBACK IF IT'S WORKING PROPERLY!
  • Introduced option to automatically ban group:
    Code:
    Ban threshold
  • If Ban Threshold is higher than 0, all grouped players will be automatically banned when threshold is reached.
  • Default value is 0, meaning auto ban feature is disabled.
Avoid false positives inside Cargo Ship.
Thanks to supreme for sharing his solution.
  • Avoid treating players in safe zones (outpost) as a team.
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Reactions: ☯FakeNinja™
* Introduced support for https://umod.org/plugins/discordmessages
* New config values:
Code:
"Use DiscordMessages": "1",
"DiscordMessages WebhookURL": ""
  • Avoid false positives on wounded/dead players.
  • New option in config "Clear data on kill" to clear proximity data if players kills each other.