HeliRefuel

HeliRefuel 2.1.14

This plugin requires the ChaosNPC extension

0000.jpg


This plugin is a mini-event where a bunch of NPCs are riding around in a helicopter and after a set amount of time need to land to refuel.
When the helicopter lands the NPCs get out of the helicopter, unload some loot boxes and stick around to protect it whilst it is refuelling.
Players can choose to attack the helicopter whilst it has landed to score some loot


Features:
- NPC's ride in the helicopter (max to 6)
- NPC's are customizable using Kits, or use default Scientist or Heavy Scientist NPCs
- Killing all the NPC's when the helicopter has landed will initiate a self destruct sequence for the helicopter
- Killing all the NPC's while the helicopter is flying will cause the helicopter to explode mid-air
- NPCs will return to the helicopter once it has refuelled to leave
- NPCs will stay in range of the helicopter to protect it from incoming threats
- Either give default loot when killing NPCs, or drop any, or all, of their current inventory

- Landing zones (LZ) are automatically generated at monuments depending on which monuments you have on your map, and which you have enabled in the config
- You can adjust monument LZ's using in-game chat commands
- You can create new LZ's using in-game chat commands
- The target LZ can either be randomly selected, or the helicopter can pick the closest LZ when it needs to refuel
- LZ's will become invalid if it is blocked by another vehicle, in which case the helicopter will choose an alternate LZ
- If players are near the LZ the helicopter will attempt to kill them prior to landing

- When the helicopter is landed it will deploy an amount of loot containers (set in config)
- These loot containers can either be default loot, or you can customize their contents in the config
- Loot containers are packed up when the helicopter is preparing to leave the LZ after refuelling

- Run events automatically

Permissions
helirefuel.admin - Required to use the chat commands

Chat Commands
/hr call - Manually start a HeliRefuel event
/hr killall - Kill any HR helicopters on the map
/hr forcerf - Force all active helicopters find a LZ to refuel
/hr cancelrf - Force all active helicopters to finish refuelling

/hr lz add <name> - Create a new LZ on your position and rotation
/hr lz remove <name> - Remove the LZ by name
/hr lz edit <name> - Edit the specified landing zone to use your position and rotation
/hr showlz - Show all LZ positions, rotations, and their name

Console Commands
hr call - Manually start a HeliRefuel event
hr killall - Kill any HR helicopters on the map
hr forcerf - Force all active helicopters find a LZ to refuel
hr cancelrf - Force all active helicopters to finish refuelling

Editing Monument LZ's
You can easily edit the local offset applied to monument LZs using the commands provided.

Simply move to the position you would like the LZ to be located, and face the direction you would like the helicopter to face. Then type /hr lz edit "Monument Name" .

The LZ local offset will be updated and saved in your config

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Config
C#:
{
  "Helicopter Options": {
    "Amount of time until helicopter self destructs when all NPCs are killed (seconds)": 300,
    "The minimum amount of time the helicopter can fly before refuelling (seconds)": 450,
    "The maximum amount of time the helicopter can fly before refuelling (seconds)": 900,
    "Amount of time the helicopter will wait to refuel (seconds)": 180
  },
  "Location Options": {
    "How to determine refuel point (Random, Closest)": "Closest",
    "Monument Options": {
      "Airfield": {
        "Enabled": true,
        "Local Position": {
          "x": -70.0,
          "y": 0.3,
          "z": 34.5
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 180.0,
          "z": 0.0
        }
      },
      "Small Harbour": {
        "Enabled": true,
        "Local Position": {
          "x": -5.0,
          "y": 4.85,
          "z": -80.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 270.0,
          "z": 0.0
        }
      },
      "Large Harbour": {
        "Enabled": true,
        "Local Position": {
          "x": 80.0,
          "y": 5.26,
          "z": -43.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 0.0,
          "z": 0.0
        }
      },
      "Launch Site": {
        "Enabled": true,
        "Local Position": {
          "x": -20.0,
          "y": 3.2,
          "z": 0.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 90.0,
          "z": 0.0
        }
      },
      "Power Plant": {
        "Enabled": true,
        "Local Position": {
          "x": 48.0,
          "y": 0.25,
          "z": 87.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 90.0,
          "z": 0.0
        }
      },
      "Large Oil Rig": {
        "Enabled": true,
        "Local Position": {
          "x": 39.0,
          "y": 31.52,
          "z": -10.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 270.0,
          "z": 0.0
        }
      },
      "Small Oil Rig": {
        "Enabled": true,
        "Local Position": {
          "x": 29.0,
          "y": 45.12,
          "z": 5.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 270.0,
          "z": 0.0
        }
      }
    },
    "Custom Landing Points": [
      {
        "Name": "Example Custom Point",
        "Enabled": false,
        "Local Position": {
          "x": 0.0,
          "y": 0.0,
          "z": 0.0
        },
        "Local Rotation": {
          "x": 0.0,
          "y": 0.0,
          "z": 0.0
        }
      }
    ]
  },
  "NPC Options": {
    "Drop inventory as loot": false,
    "Include belt items in loot": false,
    "Include main items in loot": false,
    "Include wear items in loot": false,
    "NPC Types": [
      {
        "NPC Display Name": "Pilot",
        "NPC Kit (leave empty for default NPC)": "",
        "NPC type (Normal, Heavy)": "Normal"
      },
      {
        "NPC Display Name": "Co-Pilot",
        "NPC Kit (leave empty for default NPC)": "",
        "NPC type (Normal, Heavy)": "Normal"
      },
      {
        "NPC Display Name": "Gunner",
        "NPC Kit (leave empty for default NPC)": "",
        "NPC type (Normal, Heavy)": "Heavy"
      },
      {
        "NPC Display Name": "Guard",
        "NPC Kit (leave empty for default NPC)": "",
        "NPC type (Normal, Heavy)": "Heavy"
      }
    ]
  },
  "Loot Options": {
    "Minimum amount of crates to spawn": 2,
    "Maximum amount of crates to spawn": 4,
    "Fill crates with custom loot": false,
    "Minimum amount of items to spawn": 2,
    "Maximum amount of items to spawn": 6,
    "Custom Loot Contents": [
      {
        "Shortname": "syringe.medical",
        "Minimum amount of item": 2,
        "Maximum amount of item": 6,
        "Skin ID": 0
      },
      {
        "Shortname": "largemedkit",
        "Minimum amount of item": 1,
        "Maximum amount of item": 2,
        "Skin ID": 0
      },
      {
        "Shortname": "bandage",
        "Minimum amount of item": 1,
        "Maximum amount of item": 4,
        "Skin ID": 0
      },
      {
        "Shortname": "antiradpills",
        "Minimum amount of item": 1,
        "Maximum amount of item": 3,
        "Skin ID": 0
      },
      {
        "Shortname": "ammo.rifle",
        "Minimum amount of item": 10,
        "Maximum amount of item": 100,
        "Skin ID": 0
      },
      {
        "Shortname": "ammo.pistol",
        "Minimum amount of item": 10,
        "Maximum amount of item": 100,
        "Skin ID": 0
      },
      {
        "Shortname": "ammo.rocket.basic",
        "Minimum amount of item": 1,
        "Maximum amount of item": 3,
        "Skin ID": 0
      },
      {
        "Shortname": "ammo.shotgun.slug",
        "Minimum amount of item": 10,
        "Maximum amount of item": 20,
        "Skin ID": 0
      },
      {
        "Shortname": "pistol.m92",
        "Minimum amount of item": 1,
        "Maximum amount of item": 1,
        "Skin ID": 0
      },
      {
        "Shortname": "rifle.ak",
        "Minimum amount of item": 1,
        "Maximum amount of item": 1,
        "Skin ID": 0
      },
      {
        "Shortname": "rifle.bolt",
        "Minimum amount of item": 1,
        "Maximum amount of item": 1,
        "Skin ID": 0
      },
      {
        "Shortname": "rocket.launcher",
        "Minimum amount of item": 1,
        "Maximum amount of item": 1,
        "Skin ID": 0
      },
      {
        "Shortname": "pistol.revolver",
        "Minimum amount of item": 1,
        "Maximum amount of item": 1,
        "Skin ID": 0
      }
    ]
  },
  "Automation Options": {
    "Automatic events enabled": true,
    "Minimum amount of time between events (seconds)": 1800,
    "Maximum amount of time between events (seconds)": 3600
  },
  "Version": {
    "Major": 2,
    "Minor": 0,
    "Patch": 0
  }
}
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Information

Author
k1lly0u
First release
Last update
Rating
3.84 star(s) 19 ratings

Latest Release v2.1.14

Released
Apr 9, 2024 at 1:46 AM
Rating
0.00 star(s) 0 ratings


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HeliRefuel by k1lly0u
© chaoscode.io Jul 30, 2017

Latest reviews

dont work and no costomerservice or help
k1lly0u
k1lly0u
Imagine a world where people wait longer than 1 hour and 26 minutes for a reply before leaving a negative review
Great plugin for event PvE servers
Awesome concept, and a fun event, but it's really showing its age:
No options to edit NPC damage scale or aimcone scale, no loot % chance to drop (leaving loot tables "all or nothing"), and no more than 6 NPCs work for deploying from the heli despite more being configured. Thus, they end up being a little too easy to kill unless you just simply increase their health (which is configurable), and killing the Refuel Heli while flying ends up giving less of a reward that the regular Patrol Heli.

There's not a built-in way to have it replace the regular Patrol Heli, but this can be accomplished by other plugins. It would be nice to have this option, but not too big a deal, aside from when 2 helis (regular Patrol Heli and Refuel Heli) are on the map and players can't be sure which is which until it's close enough to notice that the Refuel Heli has NPCs aboard.

The plugin also has quite a large hook time and seems to be unoptimized. I assume it would need quite a bit of refactoring, and it seems to get updates mainly only to keep it functioning

The option to add custom LZs is quite nice, however, as is the option to show a map marker while it's at a refuel LZ. The customizable chat messages also add a fun element.

The way the heli is destroyed by the plugin when despawning off the map is picked up by DeathNotes as it being shot down, and the maintainer doesn't respond to requests about this issue. The lack of support response leaves me somewhat regretful about purchasing it.

In summary, there are newer event plugins out there that provide a lot more features and value at this price point, in my opinion, though it is still a unique and interesting event.
Plugin worked for me. Not sure what the other guy was complaining about. Probably has 1000s of plugins on his server and can't bother troubleshooting anything.

Only thing I wish it had was GUIAnnouncements so it doesn't spam the information in the chat, although that can be disabled.
Broken Plugin, no support!
Great plugin. Was broken for awhile and once it was fixed I was able to pull the trigger and buy it. Players love it and works like a charm.
sick
does what it is supposed to do.
does what it says on the can.....
Really good plugin. Works great and i implemented it with some custom monuments.

Take a look --> https://www.youtube.com/watch?v=3dAD-aKD7XI