UberTool - Admin's new Friend

UberTool - Admin's new Friend 1.4.38

  • Fixed Beds not correct prepared once placed
  • Fixed wrong-rotation issues with Buildingblocks while building
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Reactions: MalS and VinylFresh
  • Fixed item consumption of to-slot-deployments being interrupted due to a hook change.
    This does now keep you again unlimited codelocks, doorclosers, etc in your inventory.
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Reactions: MalS and VinylFresh
  • Made several tweaks to the rotation an movements functions, to avoid either visual bugs or not accurate enough movements/placements.
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Reactions: MalS
  • Updated to the changed buildingblock-list (removal of pillar)
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Reactions: MalS and dIMjIM
  • After patching the CCUpdateCheck i noticed the UberTool code had no given resourceid :p
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Reactions: MalS
  • Fixed correct assigment and usage of the "Plugin usage permission (ubertool.canuse)"
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Reactions: MalS
  • Fix for Hook-changes in Oxide
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Reactions: MalS
  • Gameupdate-Fix for NRE
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Reactions: MalS
  • Fixed external Wall/Gate placement
  • Fixed LargeBox|ConcreteBarricade|SandbagBarricade moving and rotating
  • Fixed Door|Doubledoor rotation
  • Code cleanup
  • Fixed door rotation not being instant